Showcase and discover digital art at yex

Follow Design Stacks

Subscribe to our free newsletter to get all our latest tutorials and articles delivered directly to your inbox!

Introducing ActionScript

Note: The following article is an excerpt from Macromedia Flash MX 2004 ActionScript: Training from the Source by Derek Franklin and Jobe Makar. Introductions form the start of any great...

/ 0 comments
Object-Oriented Programming

Object-Oriented ProgrammingActionScript 2.0 is fully object-oriented programming (OOP) language that provides several benefits to programmers, especially when creating large-scale Flash applications or presentations. OOP encourages reusability. You reuse a class...

/ 0 comments
Migrating from ActionScript 1.0 to ActionScript 2.0

Migrating from ActionScript 1.0 to ActionScript 2.0 The first thing to understand about updating existing (Flash MX) ActionScript to ActionScript 2.0 is that, in many cases, it's not necessary. ActionScript...

/ 0 comments
ActionScript 2.0 Language Details

ActionScript 2.0 Language Details ActionScript 2.0 introduces several new programming keywords and concepts, including classes, inheritance, and interfaces. These concepts comprise what is commonly known as object-oriented programming. Classes you...

/ 0 comments
Introduction to ActionScript 2.0

Introduction to ActionScript 2.0As the scripting language for Macromedia Flash, ActionScript has evolved incrementally over many releases. At the heart of ActionScript 2.0 is a formal and familiar approach to...

/ 0 comments
Object-Oriented Programming

Object-Oriented Programming ActionScript 2.0 is fully object-oriented programming (OOP) language that provides several benefits to programmers, especially when creating large-scale Flash applications or presentations. OOP encourages reusability. You reuse a...

/ 0 comments
Handling Events

Handling Events Events are actions that occur while a SWF file is playing. An event such as a mouse click or a keypress is called a user event because it...

/ 0 comments
About Syntax and Statements

About Syntax and Statements Learning ActionScript syntax and statements is like learning how to put together words to make sentences, which you can then put together into paragraphs. ActionScript can...

/ 0 comments
Understanding Data

Understanding Data Data refers to the numbers, strings, and other information that you can manipulate within Flash. Using data is usually essential when you create applications or websites. You also...

/ 0 comments
ActionScript 2.0 Language Details

ActionScript 2.0 Language Details ActionScript 2.0 introduces several programming keywords and concepts, including classes, inheritance, and interfaces. These concepts comprise what is commonly known as object-oriented programming. To get...

/ 0 comments
About Script Assist

About Script Assist If you are uncomfortable writing ActionScript code or syntax, you might want to try using Script Assist mode in the Actions panel (Window > Actions). Script Assist...

/ 0 comments
Flash MX 2004 ActionScript Learning Guide: Overview

Flash MX 2004 ActionScript Learning Guide: Overview ActionScript is the scripting language for Macromedia Flash. It makes your Flash content interactive. ActionScript provides a more efficient way to do things...

/ 0 comments