Deconstructing FreeHand graphics Part 1: Draw a cup
June 15, 2006 | 0 comments
Draw a cup
The simplest way to draw a cup in FreeHand is first to create a cylinder by overlapping two ellipses with a rectangle, and combining the three basic shapes into a single object. Then, draw a slightly smaller ellipse at the top of the cylinder, and fill the ellipse with a linear gradient. Finally, fill the cylinder with a linear gradient with the highlight and shadow colors reversed.
1 | Use the Ellipse tool to draw an ellipse. |
2 | Choose Edit > Duplicate to create a duplicate of the ellipse, then place it above the first one. |
3 | Select the two ellipses and choose Modify > Align > Center Vertical to align them vertically.
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4 | With Snap to Point on (View > Snap to Point), use the Rectangle tool to draw a rectangle that snaps to the leftmost point of the upper ellipse and the rightmost point of the lower ellipse.
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5 | Select the three objects and choose Modify > Combine > Union to convert them into a single cylinder object.
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6 | With Snap to Point off, use the Ellipse tool to draw an ellipse just inside the edge of the top of the cylinder. |
7 | Use the Fill inspector to fill the ellipse with a linear gradient at an angle of zero degrees. |
Note: For more information on using the Fill inspector, see the appropriate section in FreeHand Help. | |
8 | Choose the Cup Shadow color swatch for the left side of the gradient, and the Cup Highlight color swatch for the right side.
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9 | Use the Fill inspector to fill the cylinder with a linear gradient at an angle of zero degrees. |
Note: For more information on using the Fill inspector, see the appropriate section in FreeHand help. | |
10 | Choose the Cup Highlight color swatch for the left side of the gradient, and the Cup Shadow color swatch for the right side. |
11 | Remove the stroke (if any) from the cylinder and ellipse objects. |
12 | Group the cup objects. |
13 | Place the cup on the simple grid in the approximate location it appears in the sample image.
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