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ActionScript 2.0 Language Details

ActionScript 2.0 Language Details ActionScript 2.0 introduces several programming keywords and concepts, including classes, inheritance, and interfaces. These concepts comprise what is commonly known as object-oriented programming. To get...

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Building an image-viewing widget with ActionScript 3.0

Building an image-viewing widget with ActionScript 3.0Along with the launch of Macromedia Flash MX 2004 back in 2003 came ActionScript 2.0, the first version of the Flash programming language to...

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Differences Between ActionScript 1.0 and 2.0

Differences Between ActionScript 1.0 and 2.0 If you're familiar with ActionScript 1.0, you'll find that ActionScript 2.0 is similar, yet it has several subtle but important differences. In this section,...

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ActionScript and Flash Player Optimization

ActionScript and Flash Player Optimization If you compile a SWF file that contains ActionScript 2.0 with publish settings set to Flash Player 6 and ActionScript 1.0, your code functions as...

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Understanding Data

Understanding Data Data refers to the numbers, strings, and other information that you can manipulate within Flash. Using data is usually essential when you create applications or websites. You also...

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Installing the sample files

Installing the sample files I've created all the sample code for my upcoming book, tentatively titled Essential ActionScript 3.0, in Flex Builder 2, the new development tool from Adobe for...

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Similarities Between ActionScript 1.0 and 2.0

Similarities Between ActionScript 1.0 and 2.0 Okay, up to this point we've only talked about everything that's different between the two versions of ActionScript. But what about them is the...

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Formatting ActionScript Syntax

Formatting ActionScript Syntax Formatting ActionScript 2.0 code in a standardized way is essential to writing maintainable code, and it's easier for other developers to understand and modify. For example, it...

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About Syntax and Statements

About Syntax and Statements Learning ActionScript syntax and statements is like learning how to put together words to make sentences, which you can then put together into paragraphs. ActionScript can...

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Moving from ActionScript 2.0 to ActionScript 3.0

Moving from ActionScript 2.0 to ActionScript 3.0 Upgrading ActionScript 2.0 code to ActionScript 3.0 entails some mandatory changes to the source code. Typically the required changes are minimal to make...

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Why Learn ActionScript?

Why Learn ActionScript? Today, if you're a Flash developer, one thing is certain: animation skills, no matter how phenomenal, are no longer enough. A firm grasp of ActionScript is essential...

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Using Matrices for Transformations, Color Adjustments, and Convolution Effects in Flash

Using Matrices for Transformations, Color Adjustments, and Convolution Effects in FlashFor most Flash developers, the word "matrix" evokes images of red and blue pills, computer-generated worlds, and Keanu Reeves in...

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